March 29, 2010

New Project, New Ideas, New Pics

The Spinespur minis are coming along and will soon be finished. The Trauma Hounds came out very well, can't wait to show you all them. They're awesomely mad. On the table now are Aniel, Warriors of G.O.D., proxy Nightingales and Composites, all primed and a few with base coats. But in my mind that project is done. Done except for the painting and playing. Part of my brain has already moved on to new projects.

So one of the reasons I wanted to make the Scrapyards was that I wanted a good Post-Apocalyptic board. For years now I've been meaning to pick up some minis and vehicles and have some post-apocalyptic fun. So with post-apcoalyptic visions dancing in my head, I went out and rented a bunch of post-apocalyptic movies. Raiders of the Sun, Six-String Samurai, The Last Warrior and She-Wolves of the Wasteland. That last one reminded me of a much better film, The Sisterhood, which is one of my favorites in the genre.

As I was watching She-Wolves of the Wasteland, I was looking at various manufacturer's websites, thinking about minis and I took a stop at Shadowforge's site, specifically at the sci-fi range. Shadowforge, if you don't know, specializes in female miniatures. If you want to field an all female force they're pretty much the only people you can get full units with command groups and attachments from. Mostly fantasy, mostly "dungeon bunnies." But they fill a niche. There sci-fi range includes military sci-fi figures of the Politburo and some gangers, bounty hunters and very post-apocalyptic scavengers.

I'm also taking a writing course at the moment, and need to be writing. And the need to be writing, the movie, the miniatures. It all just congeal in a flash and I realized I had an idea for a game (basically a very heavily house ruled Spinespur), and that I could write the game and write fluff for it and my writing class. It was brilliant. And I would base the whole game around the Shadowforge minis that were available.

So I ordered a bunch of the Shadowforge minis. The Worker Battalion, the WB Command Group, and WB Heavy Weapons, and the Scavengers. I'm writing up background and setting fluff pieces (I can post some if anyone wants to read it, it's good (in my humble opinion)), hammering out the rules, and its clocking along very nicely. But at some point I realized I needed more factions than the Politburo and the Renegades (mix of Gangers and Scavengers), especially if I wanted the Politburo to seem like anything but pure evil. So I borrowed a trick from Warhammer 40k (and some minis). Want your fascist tyranny to seem like the good guys? You need chaos. You need mutants.

So I'm made some mutants. It was easy. Catachan Jungle Fighters, Genestealers, Chaos Conversion bitz, and Lizardmen, all from Games Workshop. Oh, and one arm from a Fenir from a Milton-Bradley HeroQuest mini. And I got mutants.

Sorry for the crap pix. Like I'm going to set-up a tripod to shoot unpainted plastic.

In the year 2123 there was a global cataclysm, followed by plague and famine. A virus broke out (or was it created?) that killed everything with a y-chromosone. A counter-virus was engineered. Called Chimera, it was worse than the disease. It's effects can only be describe as a global genetic holocaust. Now almost all mammalian life on Earth is gone. Mutants rule the earth. All that survives of humanity is one city, New Eden, and its population of roughly 200,000 women. And only women. At the heart of New Eden is the Hyperdyne Arcoplex, the world's first, last and only nanobuilding. Designed to survive anything, to be self-sufficient and self-repairing, and to home half a million people, it is the last home of womenkind. Dependent entirely on cloning technology they no longer understand, the fight a desperate struggle to stave off the End of Generations. Neat title, huh? Should be fun.

Obviously I won't be publishing it, but I'll make it available. And talk about it endlessly on this blog.

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